Sectors // Entertainment // Theme Parks

Every attraction, every wait.

Live attraction wait-times, show schedules, park-wide wayfinding and F&B pre-order signage for theme parks and family attractions.

Live Wait Times
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Park-wide Wayfinding
Sectors // Overview

A theme park is a small city. Signage decides whether guests leave happy or exhausted.

A theme-park day is exhausting. Families spend 8-10 hours navigating attractions, shows, food locations, character meets, restrooms, first-aid, and lost-child reunification points. Without real-time information, decisions get expensive — queueing 60 minutes for a ride that's 90-minute-queue when an adjacent 15-minute-wait ride has the same thrill factor. Hangar.Media surfaces park-wide wait-times, show-schedule boards, F&B pre-order counters, and comprehensive wayfinding across every park zone.

Live attraction wait-times from park-operations queue-management systems
Show-schedule boards with countdown-to-start and remaining-capacity
Park-wide interactive wayfinding totems with accessibility routing
F&B pre-order signage reducing queue-frustration at meal times
Character-meet and live-show coordination with timed-entry support
Sectors // What It Does

Built for how theme parks actually run.

The capabilities that matter in this sector — concrete, specific, and backed by the integrations your team already uses.

Wait Times // 01

Splash Mountain: 45 min. Log Flume: 15 min. Same splash.

Park-wide wait-time boards surface live queue-duration for every attraction. Families comparing two similar thrill-rides see the wait-time difference and divert to the quieter ride. Queue-distribution across the park evens out; guest-satisfaction climbs because nobody wastes 60 minutes queueing for a ride they could have done with a 15-minute wait elsewhere.

Guests ride more rides per day. The park feels less 'queue-dominated'.
  • Park-operations queue-management system integration
  • Park-wide wait-time rollup at main wayfinding points
  • 'Try this first' recommendation based on current queue-variance
  • Family-friendly / thrill-seeker / accessibility-aware filters
Show Schedules // 02

Parade 2:30. Fireworks 9:45. Character meet 11 and 3.

Show-schedule boards throughout the park surface today's parade, fireworks, stage-show, character-meet and special-event timings. Families plan their day around live-entertainment slots; arrival timing improves; 'we just missed the parade' frustration reduces. Timed-entry capacity data for popular shows helps families queue early when necessary.

Families plan the day around entertainment. Nobody misses the 9:45 fireworks.
  • Parade, fireworks, stage-show and character-meet schedule
  • Countdown-to-start indicators across park
  • Capacity-remaining flags for popular time-slots
  • Today's special-event and seasonal-overlay content
Wayfinding // 03

Turn-by-turn to the thing the kid wants to see.

Interactive wayfinding totems at park entrances, hub intersections and rest areas provide turn-by-turn directions to any attraction, restaurant, restroom, first-aid station, lost-child point or character-meet location. Accessibility-routing (step-free paths, wheelchair-accessible attractions, quiet-sensory route variants) is first-class. Multi-language support handles international-visitor destinations.

Parents find the Peppa Pig meet without five 'where's' at the churro stand.
  • Interactive touch-kiosk wayfinding at major hub points
  • Accessibility-routing (step-free, wheelchair-friendly, sensory-quiet)
  • Multi-language support (EN, ES, FR, DE, IT, ZH, JA, KO)
  • Lost-child-point, first-aid, restroom and baby-change locations
F&B Pre-Order // 04

Skip the 12:30 lunch queue. Pre-order. Collect.

F&B counters and park-wide screens promote mobile-ordering and quick-service pre-order — families order lunch at 11:45 from a ride-queue and collect at 12:15 without a 25-minute counter queue. Operator food-court revenue climbs 20%+ on parks running pre-order promotion during lunch-peak hours.

Lunch-peak queues drop. Park F&B revenue climbs.
  • Park-operations F&B pre-order system integration
  • Mobile-order QR on wait-time and wayfinding screens
  • Collection-point signage with order-ready indicator
  • Allergen-aware menu display for food-allergy guests
Multi-Park // 05

Operator network. Every park, one dashboard.

Multi-park operators (Merlin, Six Flags, Cedar Fair, Universal) run central campaigns with per-park local autonomy. Brand-standard seasonal events (Halloween, Christmas, summer-holidays) push across every park simultaneously; local-park managers handle local-venue-specific promotions, character-appearance schedules and regional-market overlays.

Brand consistency at scale. Local park personality preserved.
  • Group-wide seasonal-campaign rollout
  • Per-park local-event autonomy
  • Role-based permissions (group ops, park manager, area lead)
  • Per-park attendance and guest-satisfaction analytics
Sectors // Where It Runs

Every screen in the building.

From customer-facing walls to operational dashboards — the scenarios that make the platform worth running day-to-day.

Park Entrance

Welcome, wait-time rollup and wayfinding

Entrance-plaza screens with multi-language welcome, park-wide wait-time rollup, today's-show-schedule summary and wayfinding-totem access.

Attraction Approach

Per-attraction queue boards

Attraction-queue-entrance screens with live wait-time, height-and-age restrictions, accessibility-info and thrill-rating for informed ride-selection.

Show Venues

Show-time boards and capacity

Show-venue-entrance screens with countdown-to-start, remaining-capacity, accessibility-performance flags and post-show retail prompts.

Food Courts

Menu, pre-order and allergen info

Food-court screens with POS-synced menu, pre-order QR, allergen-icons and today's chef's-special promotion for high-traffic mealtime windows.

Character Meet Zones

Character-schedule and photo-moment info

Character-meet-area screens with today's character-appearance schedule, queue-current-length and photo-pickup-point coordination.

Rest & Family Areas

Wayfinding totems and family-services

Rest-area touch-totems with full-park wayfinding, family-services (baby-change, first-aid, lost-child-point), and accessibility-routing options.

Sectors // Questions

Common questions. Straight answers.

How do live wait-times integrate with park operations?

Wait-time data comes from your park-operations queue-management system (in-house or vendor like Lo-Q / Accesso, Axess, Vantix) via REST API. For parks without a formal queue-system, we integrate with sensor-based queue-estimation (camera-based counting at entry/exit). Wait-times update every 60-90 seconds across every park screen. Historical wait-time analytics support operational planning.

Does the platform support multi-language wayfinding for international parks?

Yes. Touch-wayfinding totems support 12+ languages (EN, ES, FR, DE, IT, PT, ZH, JA, KO, AR, RU, HI) with auto-detection or visitor-selected preference. Accessibility-routing defaults layer on top of language selection (step-free, wheelchair-friendly, sensory-quiet route variants). Signed-and-captioned-show flags appear on show-schedule boards for Deaf visitors.

Can we promote F&B pre-order to reduce lunch-peak queues?

Yes. F&B pre-order QRs surface on wait-time boards (ride-queue 'pre-order lunch while you wait'), wayfinding screens, and food-court approach areas during lunch-peak windows (11:30-2:00). Mobile-order system integration handles the pre-order-to-collection flow. Operators running pre-order promotion see ~20% uplift in lunch-window F&B revenue and measurably lower counter-queue frustration.

Pricing for a theme park?

£5 per screen per month. A mid-size park with 100 screens (wayfinding totems + attraction-queue + show-venues + F&B + family-zone) pays £500 per month. A major destination park with 300 screens pays £1,500 per month. A 5-park operator network averaging 100 screens per park pays £2,500 per month. Every integration, every language-pack, multi-park operations dashboard included.

Pricing // Transparent by Design
£0
/screen/month
Industry avg
£8–24
Hangar
£5

One price. The whole platform.

That's how we think signage should work. Content editor, screen management, and 200+ app integrations — all included from day one.

No per-user fees
Unlimited users
Unlimited screens
200+ integrations
150+ templates
Multi-tenancy
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Offline playback
REST API
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Chat / Online

Pricing

£5 /screen/month

Everything included. One price.

Speed

Live in five minutes.

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Hardware

Use the screens you already own.

Fire TV, Android, Tizen, webOS, Pi, browser.

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